Gamified Progression and Content Unlock Mechanics
Design a system where students unlock modules, features, and bonuses as they progress through the course.
Create progression and unlock mechanics that transform a course into a gamified journey, where each achievement opens new possibilities while maintaining curiosity and a sense of discovery throughout the learning process.
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Prompt objective
Create progression and unlock mechanics that transform a course into a gamified journey, where each achievement opens new possibilities while maintaining curiosity and a sense of discovery throughout the learning process.
Real use case
An online music school offers guitar courses and noticed that advanced students quit due to lack of challenge, while beginners feel overwhelmed. They want a system where content is released progressively based on performance, with different
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Prompt
Design a gamified progression and unlock system for [COURSE NAME] on [TOPIC], with [NUMBER] modules and [NUMBER] hours of total content. **1) Progression map (educational hero's journey):** - Visualize the course as a map of levels (game-style) - Each module = one
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